Android 音视频学习:使用 Camera API 采集视频数据

这篇文章的主要学习内容是:使用 Camera API 采集视频数据并保存到文件,分别使用 SurfaceView、TextureView 来预览 Camera 数据,取到 NV21 的数据回调。

Android 中预览相机画面主要用 SurfaceView 和 TextureView。

SurfaceView:SurfaceView 是一个有自己 Surface 的 View。界面渲染可以放在单独线程而不是主线程中。它更像是一个 Window,自身不能做变形和动画。

TextureView:TextureView 同样也有自己的 Surface。但是它只能在拥有硬件加速层的 Window 中绘制,它更像是一个普通 View,可以做变形和动画。

更多关于 SurfaceView 和 TextureView 的知识可以看这篇文章 Android 5.0(Lollipop)中的SurfaceTexture,TextureView, SurfaceView和GLSurfaceView

Android 5.0 之前系统提供了 Camera API ,5.0 之后提供了 Camera2 API。

不同手机厂商对 Camera2 的支持程度各不相同,即便是 Android 5.0 以上的手机,也存在对 Camera2 支持非常差的情况,这个时候就要降级使用 Camera。

官方的开源库 cameraview 给出的方案:

API Level Camera API Preview View
9-13 Camera1 SurfaceView
14-20 Camera1 TextureView
21-23 Camera2 TextureView
24 Camera2 SurfaceView

接下来,我们使用 SurfaceView 和 TextureView 实现相机预览的功能。

Camera

使用 SurfaceView

SurfaceView 用于展示相机画面,SurfaceView 持有 SurfaceHolder,我们通过 SurfaceHolder 中的回调可以知道 Surface 的状态(创建、变化、销毁)。

继承 SurfaceView,实现 SurfaceHolder.CallBack 接口。在 surfaceCreated 方法中打开相机预览,在 surfaceDestroyed 方法中关闭相机预览就可以了。Camera 的 open 方法有些耗时,为了避免阻塞 UI 线程,可以创建子线程打开相机。

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public class CameraSurfaceView extends SurfaceView implements SurfaceHolder.Callback {

private Camera mCamera;

public CameraSurfaceView(Context context) {
this(context, null);
}

public CameraSurfaceView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}

public CameraSurfaceView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
getHolder().addCallback(this);
}

@Override
public void surfaceCreated(final SurfaceHolder holder) {

ThreadHelper.getInstance().runOnHandlerThread(new Runnable() {
@Override
public void run() {
openCamera();
startPreview(holder);
}
});
}

@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}

@Override
public void surfaceDestroyed(SurfaceHolder holder) {
ThreadHelper.getInstance().runOnHandlerThread(new Runnable() {
@Override
public void run() {
releaseCamera();
}
});
}

/**
* 打开相机
*/
private void openCamera() {
int number = Camera.getNumberOfCameras();
Camera.CameraInfo cameraInfo = new Camera.CameraInfo();
for (int i = 0; i < number; ++i) {
Camera.getCameraInfo(i, cameraInfo);
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
// 打开后置摄像头
mCamera = Camera.open(i);
mCamera.setDisplayOrientation(90);
}
}
}

/**
* 开始预览
* @param holder
*/
private void startPreview(SurfaceHolder holder) {
if (mCamera != null) {
mCamera.setPreviewCallback(new Camera.PreviewCallback() {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
// 取得 NV21 数据,进一步处理
}
});
try {
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
}

/**
* 关闭相机
*/
private void releaseCamera() {
if (mCamera != null) {
try {
mCamera.stopPreview();
mCamera.setPreviewDisplay(null);
mCamera.release();
} catch (IOException e) {
e.printStackTrace();
}
mCamera = null;
}
}

使用 TextureView

继承 TextureView,实现TextureView.SurfaceTextureListener 。在 onSurfaceTextureAvailable 方法中打开相机预览,在onSurfaceTextureDestroyed 中关闭预览。

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public class CameraTextureView extends TextureView implements TextureView.SurfaceTextureListener {

private Camera mCamera;

public CameraTextureView(Context context) {
this(context, null);
}

public CameraTextureView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}

public CameraTextureView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
setSurfaceTextureListener(this);
}

@Override
public void onSurfaceTextureAvailable(final SurfaceTexture surface, int width, int height) {
ThreadHelper.getInstance().runOnHandlerThread(new Runnable() {
@Override
public void run() {
openCamera();
startPreview(surface);
}
});
}

@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {

}

@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
ThreadHelper.getInstance().runOnHandlerThread(new Runnable() {
@Override
public void run() {
releaseCamera();
}
});
return true;
}

@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {

}

/**
* 打开相机
*/
private void openCamera() {
int number = Camera.getNumberOfCameras();
Camera.CameraInfo cameraInfo = new Camera.CameraInfo();
for (int i = 0; i < number; ++i) {
Camera.getCameraInfo(i, cameraInfo);
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
// 打开后置摄像头
mCamera = Camera.open(i);
mCamera.setDisplayOrientation(90);
}
}
}

/**
* 开始预览
* @param texture
*/
private void startPreview(SurfaceTexture texture) {
if (mCamera != null) {
mCamera.setPreviewCallback(new Camera.PreviewCallback() {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
// 取得 NV21 数据,进一步处理
}
});
try {
mCamera.setPreviewTexture(texture);
mCamera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
}

/**
* 关闭相机
*/
private void releaseCamera() {
if (mCamera != null) {
try {
mCamera.stopPreview();
mCamera.setPreviewDisplay(null);
mCamera.release();
} catch (IOException e) {
e.printStackTrace();
}
mCamera = null;
}
}

Camera2

使用 SurfaceView

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public class Camera2SurfaceView extends SurfaceView implements SurfaceHolder.Callback {

private Context mContext;
private SurfaceHolder mSurfaceHolder;
private Handler mWorkHandler;
private String mCameraId;
private CameraDevice mCameraDevice;
private ImageReader mImageReader;
private CameraCaptureSession mCameraCaptureSession;

public Camera2SurfaceView(Context context) {
this(context, null);
}

public Camera2SurfaceView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}

public Camera2SurfaceView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}

private void init() {
mContext = getContext();
mSurfaceHolder = getHolder();
mSurfaceHolder.addCallback(this);
}

@Override
public void surfaceCreated(SurfaceHolder holder) {
HandlerThread handlerThread = new HandlerThread("camera2");
handlerThread.start();
mWorkHandler = new Handler(handlerThread.getLooper());
checkCamera();
openCamera();
}

/**
* 检测相机
*/
private void checkCamera() {
CameraManager cameraManager = (CameraManager) mContext.getSystemService(Context.CAMERA_SERVICE);
try {
String[] cameraIdList = cameraManager.getCameraIdList();
for (String s : cameraIdList) {
CameraCharacteristics characteristics = cameraManager.getCameraCharacteristics(s);
Integer lensFacing = characteristics.get(CameraCharacteristics.LENS_FACING);
Integer sensorOrientation = characteristics.get(CameraCharacteristics.SENSOR_ORIENTATION);
Integer supportedHardwareLevel = characteristics.get(CameraCharacteristics.INFO_SUPPORTED_HARDWARE_LEVEL);
if (lensFacing != null && lensFacing == CameraCharacteristics.LENS_FACING_BACK) {
mCameraId = s;
break;
}
}
} catch (CameraAccessException e) {
e.printStackTrace();
}

}

/**
* 打开相机
*/
private void openCamera() {
if (ActivityCompat.checkSelfPermission(mContext, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) {
return;
}

if (mCameraId == null) {
return;
}

CameraManager cameraManager = (CameraManager) mContext.getSystemService(Context.CAMERA_SERVICE);
try {
cameraManager.openCamera(mCameraId, new CameraDevice.StateCallback() {
@Override
public void onOpened(CameraDevice camera) {
mCameraDevice = camera;
mImageReader = ImageReader.newInstance(getWidth(), getHeight(), ImageFormat.YUV_420_888, 8);
mImageReader.setOnImageAvailableListener(new ImageReader.OnImageAvailableListener() {
@Override
public void onImageAvailable(ImageReader reader) {
Image image = reader.acquireLatestImage();
//我们可以将这帧数据转成字节数组,类似于Camera1的PreviewCallback回调的预览帧数据
//ByteBuffer buffer = image.getPlanes()[0].getBuffer();
//byte[] data = new byte[buffer.remaining()];
//buffer.get(data);
image.close();
}
}, mWorkHandler);

createCameraPreview();
}

@Override
public void onDisconnected(CameraDevice camera) {
camera.close();
mCameraDevice = null;
}

@Override
public void onClosed(CameraDevice camera) {
super.onClosed(camera);
}

@Override
public void onError(CameraDevice camera, int error) {
camera.close();
mCameraDevice = null;
}
}, mWorkHandler);
} catch (CameraAccessException e) {
e.printStackTrace();
}
}

/**
* 相机预览
*/
private void createCameraPreview() {
try {
final CaptureRequest.Builder captureRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
Surface surface = mSurfaceHolder.getSurface();
captureRequestBuilder.addTarget(surface);
Surface imageReaderSurface = mImageReader.getSurface();
captureRequestBuilder.addTarget(imageReaderSurface);
captureRequestBuilder.set(CaptureRequest.CONTROL_MODE, CaptureRequest.CONTROL_MODE_AUTO);
mCameraDevice.createCaptureSession(Arrays.asList(surface, imageReaderSurface), new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(@NonNull CameraCaptureSession session) {
mCameraCaptureSession = session;
CaptureRequest captureRequest = captureRequestBuilder.build();
try {
session.setRepeatingRequest(captureRequest, null, null);
} catch (CameraAccessException e) {
}
}

@Override
public void onConfigureFailed(@NonNull CameraCaptureSession session) {
}
}, mWorkHandler);
} catch (Exception e) {
}
}

@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {

}

@Override
public void surfaceDestroyed(SurfaceHolder holder) {
closeCameraPreview();
if (mCameraDevice != null) {
mCameraDevice.close();
}
if (mImageReader != null) {
mImageReader.close();
}
mWorkHandler.getLooper().quitSafely();
}

private void closeCameraPreview() {
if (mCameraCaptureSession != null) {
try {
mCameraCaptureSession.stopRepeating();
mCameraCaptureSession.abortCaptures();
mCameraCaptureSession.close();
} catch (Exception e) {
}
mCameraCaptureSession = null;
}
}

使用 TextureView

TextureView 与 SurfaceView 类似,这里就不贴代码了。

具体源码放在 GitHub 上:AndroidMultiMediaLearning

以上只是 Camera 和 Camera2 的简单使用,更多细节可以查看官方 API。

参考

Android平台Camera开发实践指南